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10U Program: 
Each team will have a one hour practice twice a week scheduled by the coach at their discretion. Practice plans can be found in the 10u coach manual - at this age it is more about keeping them on the field and engaged, having a great time. Do not be worried about running a professional practice. We suggest running drills that keep the most players involved all the time so that players do not get bored or start acting up. 

Seven players take the field, with one playing goalkeeper. To start out it may make sense to use three offensive players (left wing, center, right wing) and three defenders (left defense, right defense, center back). Show up a HALF HOUR before game start.

Each player should play at least one half. Every single player needs a uniform and shin guards. 

Once coaches are assigned, coordinators will provide them with their rosters and we encourage them to reach out to their team immediately to let everyone know practice times and introduce yourself. We suggest email and text at least for the first communication. 

The Markings:
Distinctive lines recommended.

  • Halfway line the width of the field, marked equidistant between the goal lines.
  • Center circle with an eight-yard radius in the center of the field.
  • Corner arcs with a one-yard radius at each corner of the field.
  • Goal area in front of each goal measuring 4 x 8 yards.
  • Penalty area in front of each goal measuring 12 x 24 yards.
  • Penalty mark ten yards from the goal line.
  • Penalty arc extending in a eight-yard radius from the penalty mark.

The Ball: 
A size 4 ball is used for U-10 games.

The Players:

  • Numbers: Seven per team on field; one of which is a goalkeeper.
  • SubstitutionsBetween periods, at halftime and for injuries.
  • Playing Time: Minimum of two periods per game and no player should play four periods until everyone has played three.

Player Equipment: 
Shoes and shinguards, covered by the socks are mandatory at all practice and game activities. Soccer shoes, tennis shoes, or similar type athletic shoes are recommended. The type and condition of cleated shoes must be inspected for safety before use.

Duration of Game:
Four 12.5-minute periods. Halftime break of 5 -10 minutes.

AYSO certified Regional Referees or higher are required for U-10 and older games. The referee should briefly explain any infringements to the player(s) and encourage proper play and sporting behavior. As with all games, every effort should be made to keep the game moving and free from stoppages for doubtful infractions. Let them play and enjoy.


The Start of Play: 
The game should be started with a kick-off in the middle of the field.

The Kick-off: 
A coin toss is used to determine which team kicks off to start the game and the other team kicks off to start the second half. Opponents must be eight yards from the center mark while kick-off is in progress (outside the circle).

Ball In and Out of Play:
The ball is out of play in all age group games when it completely crosses the touch line (side line) or goal line (end line), either on the ground or in the air.

Method of Scoring:
A goal, in all age groups, is awarded when the ball completely crosses the goal line into the goal.

For 10U and older games, all fouls identified in Law 12 apply. Refer to the Laws of the Game for more information. 

Misconduct should still be relatively rare in 10U games. Coaches at all levels of play have the option of calling players to the touchline to receive words of 'positive instruction' concerning player's behavior. 

Free Kicks:
Free kicks, in 10U and older games, may be either direct (may score directly), or indirect (must be touched or played by another player before a goal can be scored). Opponents must be at least eight yards from the ball or on the goal line between the goal posts during free kicks.

Penalty Kicks:
Penalty kicks may be awarded in 10U and older games. A penalty kick results from a player committing one of the ten direct free kick fouls inside his/her own penalty area. The penalty kick is taken from the penalty mark with all other players outside the penalty area except the opposing teams goalkeeper.

Second chances may be given for improper throw-ins for U10 and older players. An improper throw-in results in a throw-in for the opposing team. Both feet on the ground, two hands over the head.

Goal Kick:
A goal kick is awarded to the opposing team, in 10U and older, when the attacking team is last to touch the ball before it crosses the goal line but without scoring a goal. The goal kick may be taken from any point inside the goal area. Once the ball is kicked it is LIVE. It does NOT have to leave the penalty box area.

Goalkeeper Punts:
For 10U, the goalkeeper shall not punt the ball. An indirect free kick will be awarded to the opposing team at the spot of the offense if a goalkeeper deliberately punts the ball during a match. An indirect free kick awarded to the attacking team inside the opposing team's goal area must be taken on the goal area line at the point nearest to where the goalkeeper punted the ball.

Corner Kick:
A corner kick is awarded to the opposing team when the defending team is last to touch the ball before it crosses the goal line but not scoring a goal. The opposing team must be at least eight yards from the ball when the corner kick is taken in 10U games.

The offside law applies in 10U and older games.

Hand Ball:
A hand ball infraction occurs when a player handles the ball deliberately. The 'hand' includes the entire arm up to the top of the shoulder. Accidental contact (ball striking hand or arm with no intent by the player) is not an offense and should not be penalized.

No Heading:
Consistent with the US Soccer mandates on heading the ball, heading is banned for all division 11U (12U and below for programs without single age divisions) and below in both practices and matches. An indirect free kick will be awarded to the opposing team if a player deliberately touches the ball with his/her head during a match (taken where the player touched the ball with his/her head).

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AYSO 512

PO Box 64 
Swartz Creek, Michigan 48473

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